GTA VIfans are worried the game will be littered with microtransactions after it was revealed how much income they generate.While the singleplayer forGrand Theft Auto Vblew everybody away nine years ago, it was the multiplayer component,Grand Theft Auto Online, that made everybody stay. So far, the game has sold over180 million copies, and madeRockstar Gamesa lot of money in that time.Have a look at this stunning remake of GTA Vice CityGTA Onlinehas received several massive updates over the years, including new modes, new heists, and the topic of today’s discussion, more in-game purchases. Gun, vehicles, apartments, bases and more all cost players a massive chunk of in-game cash, and while you could earn your ill-gotten gains through gameplay alone, it can take a while.AdvertThat’s where the microtransactions came in, allowing players to drop some real-world cash for fake-world cash, and afford those fake, rendered luxuries.Now, as players look forward to the release ofGrand Theft Auto VI, many are wondering what the next interaction of GTA Online will look like, and the recent earnings of twoTake-Two Interactiveexecutives suggest there’ll be many more in-game purchases shoved in our faces.YouTuber LegacyKillaHD sparked a conversation on the topicon Twitter, when they reacted to the news that the top two Take-Interactive execs earned a combined total of $72,350,718 from this year alone, with GTA’s microtransactions reportedly being a heavy contributor to the sum.Fans quickly added their own takes to the argument, many of which are already anticipating an avalanche of in-game purchases and time-savers.Advert“Online will be borderline unplayable without spending money I can feel that”“Wouldn’t be surprised if they’re in the story of GTA VI as well.”“If we want to end microtransactions in gaming we’ll need to get through to the normies who aren’t hardcore gamers and explain the predatory nature of the practice and how it feeds the same receptors as a gambling addiction.”In other words, it’ll unfortunately never happen.”AdvertGiven how longGTA Vhas survived off content updates and microtransactions, it’s an inevitability that they’ll creep intoGTA VI. That being said, it’ll more than likely be a similar story to what we’ve seen inGTA Online, you can pay for in-game money if you don’t want to spend time grinding missions and heists, but can still access everything in the game on your own if you choose.Featured Image Credit: Rockstar GamesTopics:GTA 5,GTA 6,GTA Online,Rockstar Games,Take-Two,Xbox,PlayStation,PC

GTA 6 fans brace for microtransaction hell as GTA Online continues to make millions

GTA VIfans are worried the game will be littered with microtransactions after it was revealed how much income they generate.While the singleplayer forGrand Theft Auto Vblew everybody away nine years ago, it was the multiplayer component,Grand Theft Auto Online, that made everybody stay. So far, the game has sold over180 million copies, and madeRockstar Gamesa lot of money in that time.Have a look at this stunning remake of GTA Vice CityGTA Onlinehas received several massive updates over the years, including new modes, new heists, and the topic of today’s discussion, more in-game purchases. Gun, vehicles, apartments, bases and more all cost players a massive chunk of in-game cash, and while you could earn your ill-gotten gains through gameplay alone, it can take a while.AdvertThat’s where the microtransactions came in, allowing players to drop some real-world cash for fake-world cash, and afford those fake, rendered luxuries.Now, as players look forward to the release ofGrand Theft Auto VI, many are wondering what the next interaction of GTA Online will look like, and the recent earnings of twoTake-Two Interactiveexecutives suggest there’ll be many more in-game purchases shoved in our faces.YouTuber LegacyKillaHD sparked a conversation on the topicon Twitter, when they reacted to the news that the top two Take-Interactive execs earned a combined total of $72,350,718 from this year alone, with GTA’s microtransactions reportedly being a heavy contributor to the sum.Fans quickly added their own takes to the argument, many of which are already anticipating an avalanche of in-game purchases and time-savers.Advert“Online will be borderline unplayable without spending money I can feel that”“Wouldn’t be surprised if they’re in the story of GTA VI as well.”“If we want to end microtransactions in gaming we’ll need to get through to the normies who aren’t hardcore gamers and explain the predatory nature of the practice and how it feeds the same receptors as a gambling addiction.”In other words, it’ll unfortunately never happen.”AdvertGiven how longGTA Vhas survived off content updates and microtransactions, it’s an inevitability that they’ll creep intoGTA VI. That being said, it’ll more than likely be a similar story to what we’ve seen inGTA Online, you can pay for in-game money if you don’t want to spend time grinding missions and heists, but can still access everything in the game on your own if you choose.Featured Image Credit: Rockstar GamesTopics:GTA 5,GTA 6,GTA Online,Rockstar Games,Take-Two,Xbox,PlayStation,PC

GTA VIfans are worried the game will be littered with microtransactions after it was revealed how much income they generate.While the singleplayer forGrand Theft Auto Vblew everybody away nine years ago, it was the multiplayer component,Grand Theft Auto Online, that made everybody stay. So far, the game has sold over180 million copies, and madeRockstar Gamesa lot of money in that time.Have a look at this stunning remake of GTA Vice CityGTA Onlinehas received several massive updates over the years, including new modes, new heists, and the topic of today’s discussion, more in-game purchases. Gun, vehicles, apartments, bases and more all cost players a massive chunk of in-game cash, and while you could earn your ill-gotten gains through gameplay alone, it can take a while.AdvertThat’s where the microtransactions came in, allowing players to drop some real-world cash for fake-world cash, and afford those fake, rendered luxuries.Now, as players look forward to the release ofGrand Theft Auto VI, many are wondering what the next interaction of GTA Online will look like, and the recent earnings of twoTake-Two Interactiveexecutives suggest there’ll be many more in-game purchases shoved in our faces.YouTuber LegacyKillaHD sparked a conversation on the topicon Twitter, when they reacted to the news that the top two Take-Interactive execs earned a combined total of $72,350,718 from this year alone, with GTA’s microtransactions reportedly being a heavy contributor to the sum.Fans quickly added their own takes to the argument, many of which are already anticipating an avalanche of in-game purchases and time-savers.Advert“Online will be borderline unplayable without spending money I can feel that”“Wouldn’t be surprised if they’re in the story of GTA VI as well.”“If we want to end microtransactions in gaming we’ll need to get through to the normies who aren’t hardcore gamers and explain the predatory nature of the practice and how it feeds the same receptors as a gambling addiction.”In other words, it’ll unfortunately never happen.”AdvertGiven how longGTA Vhas survived off content updates and microtransactions, it’s an inevitability that they’ll creep intoGTA VI. That being said, it’ll more than likely be a similar story to what we’ve seen inGTA Online, you can pay for in-game money if you don’t want to spend time grinding missions and heists, but can still access everything in the game on your own if you choose.

GTA VIfans are worried the game will be littered with microtransactions after it was revealed how much income they generate.

While the singleplayer forGrand Theft Auto Vblew everybody away nine years ago, it was the multiplayer component,Grand Theft Auto Online, that made everybody stay. So far, the game has sold over180 million copies, and madeRockstar Gamesa lot of money in that time.

Have a look at this stunning remake of GTA Vice City

GTA Onlinehas received several massive updates over the years, including new modes, new heists, and the topic of today’s discussion, more in-game purchases. Gun, vehicles, apartments, bases and more all cost players a massive chunk of in-game cash, and while you could earn your ill-gotten gains through gameplay alone, it can take a while.

Advert

Advert

That’s where the microtransactions came in, allowing players to drop some real-world cash for fake-world cash, and afford those fake, rendered luxuries.

Now, as players look forward to the release ofGrand Theft Auto VI, many are wondering what the next interaction of GTA Online will look like, and the recent earnings of twoTake-Two Interactiveexecutives suggest there’ll be many more in-game purchases shoved in our faces.

YouTuber LegacyKillaHD sparked a conversation on the topicon Twitter, when they reacted to the news that the top two Take-Interactive execs earned a combined total of $72,350,718 from this year alone, with GTA’s microtransactions reportedly being a heavy contributor to the sum.

Fans quickly added their own takes to the argument, many of which are already anticipating an avalanche of in-game purchases and time-savers.

Advert

Advert

“Online will be borderline unplayable without spending money I can feel that”

“Wouldn’t be surprised if they’re in the story of GTA VI as well.”

“If we want to end microtransactions in gaming we’ll need to get through to the normies who aren’t hardcore gamers and explain the predatory nature of the practice and how it feeds the same receptors as a gambling addiction.”

In other words, it’ll unfortunately never happen.”

Advert

Advert

Given how longGTA Vhas survived off content updates and microtransactions, it’s an inevitability that they’ll creep intoGTA VI. That being said, it’ll more than likely be a similar story to what we’ve seen inGTA Online, you can pay for in-game money if you don’t want to spend time grinding missions and heists, but can still access everything in the game on your own if you choose.

Topics:GTA 5,GTA 6,GTA Online,Rockstar Games,Take-Two,Xbox,PlayStation,PC