GTA 6 price tag could change gaming forever, developer warns

The pricing of modern games has been a talking point and, some would say a sticking point, for the last few years.

Ever since it was announced that games in this generation would start costing around $70, there has been a discourse on what’s best for the industry.

Rockstar, I’m begging you, give us another trailer forGTA VI, please.

If you look back to the late 90s, games still cost between $60 and $70 on the N64 and PlayStation, so we as gamers have never really seen a huge increase despite production costs going up exponentially.

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This could change, however, with the release ofGTA VI.

One developer, Michael Douse, the director of publishing forBaldur’s Gate 3, believes that Rockstar Games could charge much more than $70 and change the pricing trend for gaming.

Ashe said on Twitter, “Almost all games should cost more at a base level because the cost of making them (inflation, for one) is outpacing pricing trends.”

This statement came after his taking issue with the way many games promise future content and wrap it up in “ultimate editions” charging a premium when the content isn’t even finished.

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He says, “I think a game should be priced accordingly with its quality, breadth & depth.”

So, how does this relate toGTA VI? Well, if rumours are true, the newGrand Theft Autoinstalment has cost around $1 billion to produce.

Charging $70 for the game would easily make that money back, but that cost, plus the skill and talents on the team would justify a higher price point shouldRockstar Gamesand Take-Two feel it necessary.

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Topics:GTA,Grand Theft Auto,GTA 6,GTA 5,GTA Online,Rockstar Games