Do you yearn for simpler days? Namely, the early 2000s. You’re on your OG Xbox, choosing whether to load upHalo: Combat EvolvedorHalo 2.That sentence alone has welcomed a calming sense of bliss to wash over me.It’s been a rocky ride being aHalofan in recent years, but there was once a time period where the franchise reigned supreme.AdvertWorry not, my friends. I’m sure the glory days will come again.Halo: Infiniteis in a far better state than it was upon release, and season two of Paramount Plus’HaloTV show was a marked improvement on the first.Until a next mainline entry arrives though, you may find yourself returning to those early releases viaHalo: The Master Chief Collection.Alongside that, you can have a look at could’ve been asHalo 1.5has been unearthed, bringing to light assets created between 2002 and 2003 that never quite came to be.AdvertICYMI: Gears of War is set to return withGears of War: E-Day. Take a look at the trailer below.These assets have been sharedviathe official Halo Waypoint blog, allowing fans of the franchise to peruse through various maps, assets, and design notes.Yes, you heard me correctly. Maps. There areHalo 2-era unreleased maps that you can now feast your eyes on.Advert‘Why would they waste maps?’ is a question you might be asking.Well some of these were designed for press demos specifically to show off certain combat features.You see exactly what feature they were designed to highlight via their titles. There’s ‘M1 - Defensive’, ‘M1 - Exploration’, and ‘M1 - Assault’.Accompanying these maps are notes from the designers explaining exactly what combat encounters press would’ve faced, given that these experiences were more meticulously designed so as to function as a demo.AdvertHalo fans also have the opportunity to look at other lesser used assets including the broken ring seen in early franchise entries. In fact, modders can play around with some of these assets which is incredibly exciting.Just think of the creations we might see pop up soon. The full post is available on Halo Waypoint.Featured Image Credit: Microsoft Game StudiosTopics:Halo,Xbox,PC,Bungie,343 Industries,Microsoft

‘Halo 1.5’ revives a ton of lost maps you can check out now

Do you yearn for simpler days? Namely, the early 2000s. You’re on your OG Xbox, choosing whether to load upHalo: Combat EvolvedorHalo 2.That sentence alone has welcomed a calming sense of bliss to wash over me.It’s been a rocky ride being aHalofan in recent years, but there was once a time period where the franchise reigned supreme.AdvertWorry not, my friends. I’m sure the glory days will come again.Halo: Infiniteis in a far better state than it was upon release, and season two of Paramount Plus’HaloTV show was a marked improvement on the first.Until a next mainline entry arrives though, you may find yourself returning to those early releases viaHalo: The Master Chief Collection.Alongside that, you can have a look at could’ve been asHalo 1.5has been unearthed, bringing to light assets created between 2002 and 2003 that never quite came to be.AdvertICYMI: Gears of War is set to return withGears of War: E-Day. Take a look at the trailer below.These assets have been sharedviathe official Halo Waypoint blog, allowing fans of the franchise to peruse through various maps, assets, and design notes.Yes, you heard me correctly. Maps. There areHalo 2-era unreleased maps that you can now feast your eyes on.Advert‘Why would they waste maps?’ is a question you might be asking.Well some of these were designed for press demos specifically to show off certain combat features.You see exactly what feature they were designed to highlight via their titles. There’s ‘M1 - Defensive’, ‘M1 - Exploration’, and ‘M1 - Assault’.Accompanying these maps are notes from the designers explaining exactly what combat encounters press would’ve faced, given that these experiences were more meticulously designed so as to function as a demo.AdvertHalo fans also have the opportunity to look at other lesser used assets including the broken ring seen in early franchise entries. In fact, modders can play around with some of these assets which is incredibly exciting.Just think of the creations we might see pop up soon. The full post is available on Halo Waypoint.Featured Image Credit: Microsoft Game StudiosTopics:Halo,Xbox,PC,Bungie,343 Industries,Microsoft

Do you yearn for simpler days? Namely, the early 2000s. You’re on your OG Xbox, choosing whether to load upHalo: Combat EvolvedorHalo 2.That sentence alone has welcomed a calming sense of bliss to wash over me.It’s been a rocky ride being aHalofan in recent years, but there was once a time period where the franchise reigned supreme.AdvertWorry not, my friends. I’m sure the glory days will come again.Halo: Infiniteis in a far better state than it was upon release, and season two of Paramount Plus’HaloTV show was a marked improvement on the first.Until a next mainline entry arrives though, you may find yourself returning to those early releases viaHalo: The Master Chief Collection.Alongside that, you can have a look at could’ve been asHalo 1.5has been unearthed, bringing to light assets created between 2002 and 2003 that never quite came to be.AdvertICYMI: Gears of War is set to return withGears of War: E-Day. Take a look at the trailer below.These assets have been sharedviathe official Halo Waypoint blog, allowing fans of the franchise to peruse through various maps, assets, and design notes.Yes, you heard me correctly. Maps. There areHalo 2-era unreleased maps that you can now feast your eyes on.Advert‘Why would they waste maps?’ is a question you might be asking.Well some of these were designed for press demos specifically to show off certain combat features.You see exactly what feature they were designed to highlight via their titles. There’s ‘M1 - Defensive’, ‘M1 - Exploration’, and ‘M1 - Assault’.Accompanying these maps are notes from the designers explaining exactly what combat encounters press would’ve faced, given that these experiences were more meticulously designed so as to function as a demo.AdvertHalo fans also have the opportunity to look at other lesser used assets including the broken ring seen in early franchise entries. In fact, modders can play around with some of these assets which is incredibly exciting.Just think of the creations we might see pop up soon. The full post is available on Halo Waypoint.

Do you yearn for simpler days? Namely, the early 2000s. You’re on your OG Xbox, choosing whether to load upHalo: Combat EvolvedorHalo 2.

That sentence alone has welcomed a calming sense of bliss to wash over me.

It’s been a rocky ride being aHalofan in recent years, but there was once a time period where the franchise reigned supreme.

Advert

Advert

Worry not, my friends. I’m sure the glory days will come again.

Halo: Infiniteis in a far better state than it was upon release, and season two of Paramount Plus’HaloTV show was a marked improvement on the first.

Until a next mainline entry arrives though, you may find yourself returning to those early releases viaHalo: The Master Chief Collection.

Alongside that, you can have a look at could’ve been asHalo 1.5has been unearthed, bringing to light assets created between 2002 and 2003 that never quite came to be.

Advert

Advert

ICYMI: Gears of War is set to return withGears of War: E-Day. Take a look at the trailer below.

These assets have been sharedviathe official Halo Waypoint blog, allowing fans of the franchise to peruse through various maps, assets, and design notes.

Yes, you heard me correctly. Maps. There areHalo 2-era unreleased maps that you can now feast your eyes on.

Advert

Advert

‘Why would they waste maps?’ is a question you might be asking.

Well some of these were designed for press demos specifically to show off certain combat features.

You see exactly what feature they were designed to highlight via their titles. There’s ‘M1 - Defensive’, ‘M1 - Exploration’, and ‘M1 - Assault’.

Accompanying these maps are notes from the designers explaining exactly what combat encounters press would’ve faced, given that these experiences were more meticulously designed so as to function as a demo.

Advert

Advert

Halo fans also have the opportunity to look at other lesser used assets including the broken ring seen in early franchise entries. In fact, modders can play around with some of these assets which is incredibly exciting.

Just think of the creations we might see pop up soon. The full post is available on Halo Waypoint.

Topics:Halo,Xbox,PC,Bungie,343 Industries,Microsoft