If you’re unhappy with Dragon Age: The Veilguard, you’ve only got yourselves to blame

Nonetheless, there are far too many noisy fans finding fault with the very features they demanded afterInquisition. Even though it won Game of the Year in 2014, fans had plenty to moan about when it came to the award-winning instalment. As quick as they are to selectively forget this, I have the memory of an elephant.

Advert

Advert

WhenInquisitionlaunched, it was met with frustration that you couldn’t simply upload your saves from previous games. In lieu of such a feature, BioWare created The Keep. As I remarked in my review, this was an area of contention for fans, not least of all because you had to log in to make any world state changes. It wasn’t a seamless experience but a cumbersome one. And while it offered many factors to tailor to suit the story you were weaving, it felt unfair to be forced to do so when we could have just uploaded our choices from the saves we’d loving kept.

Time for another viewing of theDragon Age: the Veilguardtrailer

Fast forward toThe Veilguardand The Keep is no more. But wait, this isn’t okay now. Not even remotely okay. It turns out that now there’s too few choices for us to reside over, therefore resulting in a sense of disconnection between the first three titles andThe Veilguard. It’s ironic that BioWare delivered the very thing we wanted, only for us to then throw it in its face like a spoilt brat. Bearing in mind that what we did inOriginsandDA2matters little to the events ofThe Veilguard.

Advert

Advert

Not content in taking aim at one of the features we asked for, fans have also bemoaned the lack of racism and prejudice towards elves. SinceOrigins, “knife ears” has been an ugly slur thrown about like confetti. The way in which elves have been mistreated, and the way it’s impacted how NPCs view them, has been criticised. In certain situations, playing as an elf puts you at a disadvantage when compared to playing as a human; this is notable inInquisitionwhen you visit the Winter Palace. Your reception is lukewarm, at best, leaving you having to grind a lot harder to impress those in attendance.

BioWare also took the time to ensure that the side quests you embark on are satisfying rather than tedious fetch and carry quests that serve no real purpose. Having playedInquisitionover 10 times, I can’t begin to tell you how much Ihatedthe Hinterlands, and the Hissing Wastes. It made the game last longer, but at the cost of sometimes losing its way in the process. Rather than forcing us to carry out pointless tasks,The Veilguardensures each side quest has meaning, even if it’s only to bolster each faction’s reputation.

Again, this has been deemed as an unsuitable way to address the issue fans raised. They believeThe Veilguardis too linear and doesn’t allow you to properly explore as much asInquisitiondid. Every time BioWare acts in favour of the fandom, another metaphorical smack comes its way; it can’t win because the community keeps moving the goalposts it’s aiming for.

Advert

Advert

I could go on, for there are still a couple of damned features that further emphasise just how fickle the DA fandom is. I consider myself a part of it, though I often dislike the association. It was one of the main reasonsI was dreading the launch ofThe Veilguard: I knew we wouldn’t be able to simply enjoy the game. This isn’t to say you can’t disagree with me, it’s merely recognition of the unfair odds that have been stacked against the game since before it was developed.

Much like the Star Wars fandom, nobody hates Dragon Age as much as its so-called fans do. We love to hate it and hate to love it. We’ve trapped ourselves in a cycle of our own making, yet we refuse to acknowledge that lest we admit some of the blame rests at our feet.

Topics:Dragon Age,Bioware,EA,PlayStation,Xbox,Steam,PC,Features