
As far as names go, I couldn’t help but judgeBitCraft. It conjured up images in my head of some kind of web3 NFT scheme. Fortunately, I can assure you it’s anything but. In fact, I came away from my brief hands on with an early build of the game absolutely giddy at the sheer scale and possibility of it.
For example, if I load upBitCraftand work with my friends (I have a few of those, I promise) to build a small settlement, you and your friends could stumble across our humble township on your own adventures. Better still, you could join up with us to make our settlement even bigger, or we could simply trade items and go our separate ways as you focus on creating your own budding empire.
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If you’re as nihilistic as I am you’re probably already asking the question: what’s to stop griefing assholes from simply pillaging your town and undoing all your hard work at any given time?
Clockwork Labs

Even within this system, there’s a series of hierarchies and permissions that you can grant to players, allowing them to either do everything you can do within your town, or simply help out and earn their keep. And of course, if you don’t want to march to the beat of somebody else’s drum, you don’t have to; simply going off and forming your own town is always an option.
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Clockwork Labs told me it would have been “naive” to assume everyone would get along and work together inBitCraftall the time, of course. In fact, during testing players almost immediately formed their own factions on Discord, with a kind of central “United Nations” in the middle of it all to keep the peace. But friendly rivalries are absolutely something Clockwork Labs is happy to encourage, and it’ll be fascinating to see what kind of conflicts and alliances arrive when the game finally launches properly.
Clockwork Labs

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BitCrafthas been in development for over five years now, and it’s clear the team have put their blood, sweat, and pretty much everything else into this game. It is without doubt one of the most ambitious projects I’ve ever heard about, and the incredible part is that it actually looks like it might just work. With more playtests coming next month, it’ll be fascinating to see howBitCraftevolves and changes based on the actions of players.
One thing is for sure: if Clockwork Labs sticks the landing,BitCraftcould very easily be the gaming world’s next big obsession. Watch this space.
Topics:Valheim,Minecraft,Indie Games