It is hard to believe that it has already been a year sinceStarfieldwas first released.However, withBethesda’slatest RPG having a less than positive reception, the studio believes it may know whyStarfielddidn’t receive the love it deserved.Check out the trailer for the recentStarfieldDLC,Shattered Space,below!Released in September last year and currently sitting at a mixed score of 6.8 over on Metacritic,Starfieldis probably considered as one of Bethesda’s least successful titles.AdvertCriticised for its desolate open-world, unoriginal story and uninspiring gameplay,Starfielddid not live up to the hype, especially as Bethesda has quite an impressive history of big game releases.It is hard not to compareStarfieldto some previous Bethesda titles such asFallout4andThe Elder Scrolls V: Skyrimbut it is this reason entirely that a former Bethesda designer thinksStarfieldhad a disadvantage.According to designer Bruce Nesmith, who has previously worked onStarfield, Skyrim, Oblivion, and Fallout,Bethesda’s latest RPG did not have the stepping stone that the other titles did.“When we builtSkyrim, we had the tremendous advantage ofOblivion, which had the tremendous advantage ofMorrowind,” Nesmith explained in aninterviewwith VideoGamer.Advert“All that stuff was there for us. All we had to do was continue to improve and add new stuff in.We didn’t have to start from the ground up. If we’d had to start from the ground up, that would have been another two or three years of development time.”Put simply,Starfieldbeing a whole new IP made it a lot more difficult for its developers.However, the future looks bright.Advert“I’m looking forward toStarfield 2,” Nesmith continues.“I think it’s going to be one hell of a game because it’s going to address a lot of the things people are saying.It will be able to take what’s in there right now and put in a lot of new stuff and fix a lot of those problems…“It takes, sadly, sometimes a second or third version of the game in order to really enrich everything.”AdvertSo there you have it.HopefullyStarfield 2will do for the series what titles such asThe Elder Scrolls V: Skyrimdid for The Elder Scrolls.Featured Image Credit: BethesdaTopics:Starfield,Bethesda,Skyrim,The Elder Scrolls

It is hard to believe that it has already been a year sinceStarfieldwas first released.However, withBethesda’slatest RPG having a less than positive reception, the studio believes it may know whyStarfielddidn’t receive the love it deserved.Check out the trailer for the recentStarfieldDLC,Shattered Space,below!Released in September last year and currently sitting at a mixed score of 6.8 over on Metacritic,Starfieldis probably considered as one of Bethesda’s least successful titles.AdvertCriticised for its desolate open-world, unoriginal story and uninspiring gameplay,Starfielddid not live up to the hype, especially as Bethesda has quite an impressive history of big game releases.It is hard not to compareStarfieldto some previous Bethesda titles such asFallout4andThe Elder Scrolls V: Skyrimbut it is this reason entirely that a former Bethesda designer thinksStarfieldhad a disadvantage.According to designer Bruce Nesmith, who has previously worked onStarfield, Skyrim, Oblivion, and Fallout,Bethesda’s latest RPG did not have the stepping stone that the other titles did.“When we builtSkyrim, we had the tremendous advantage ofOblivion, which had the tremendous advantage ofMorrowind,” Nesmith explained in aninterviewwith VideoGamer.Advert“All that stuff was there for us. All we had to do was continue to improve and add new stuff in.We didn’t have to start from the ground up. If we’d had to start from the ground up, that would have been another two or three years of development time.”Put simply,Starfieldbeing a whole new IP made it a lot more difficult for its developers.However, the future looks bright.Advert“I’m looking forward toStarfield 2,” Nesmith continues.“I think it’s going to be one hell of a game because it’s going to address a lot of the things people are saying.It will be able to take what’s in there right now and put in a lot of new stuff and fix a lot of those problems…“It takes, sadly, sometimes a second or third version of the game in order to really enrich everything.”AdvertSo there you have it.HopefullyStarfield 2will do for the series what titles such asThe Elder Scrolls V: Skyrimdid for The Elder Scrolls.Featured Image Credit: BethesdaTopics:Starfield,Bethesda,Skyrim,The Elder Scrolls
It is hard to believe that it has already been a year sinceStarfieldwas first released.However, withBethesda’slatest RPG having a less than positive reception, the studio believes it may know whyStarfielddidn’t receive the love it deserved.Check out the trailer for the recentStarfieldDLC,Shattered Space,below!Released in September last year and currently sitting at a mixed score of 6.8 over on Metacritic,Starfieldis probably considered as one of Bethesda’s least successful titles.AdvertCriticised for its desolate open-world, unoriginal story and uninspiring gameplay,Starfielddid not live up to the hype, especially as Bethesda has quite an impressive history of big game releases.It is hard not to compareStarfieldto some previous Bethesda titles such asFallout4andThe Elder Scrolls V: Skyrimbut it is this reason entirely that a former Bethesda designer thinksStarfieldhad a disadvantage.According to designer Bruce Nesmith, who has previously worked onStarfield, Skyrim, Oblivion, and Fallout,Bethesda’s latest RPG did not have the stepping stone that the other titles did.“When we builtSkyrim, we had the tremendous advantage ofOblivion, which had the tremendous advantage ofMorrowind,” Nesmith explained in aninterviewwith VideoGamer.Advert“All that stuff was there for us. All we had to do was continue to improve and add new stuff in.We didn’t have to start from the ground up. If we’d had to start from the ground up, that would have been another two or three years of development time.”Put simply,Starfieldbeing a whole new IP made it a lot more difficult for its developers.However, the future looks bright.Advert“I’m looking forward toStarfield 2,” Nesmith continues.“I think it’s going to be one hell of a game because it’s going to address a lot of the things people are saying.It will be able to take what’s in there right now and put in a lot of new stuff and fix a lot of those problems…“It takes, sadly, sometimes a second or third version of the game in order to really enrich everything.”AdvertSo there you have it.HopefullyStarfield 2will do for the series what titles such asThe Elder Scrolls V: Skyrimdid for The Elder Scrolls.
It is hard to believe that it has already been a year sinceStarfieldwas first released.
However, withBethesda’slatest RPG having a less than positive reception, the studio believes it may know whyStarfielddidn’t receive the love it deserved.
Check out the trailer for the recentStarfieldDLC,Shattered Space,below!
Released in September last year and currently sitting at a mixed score of 6.8 over on Metacritic,Starfieldis probably considered as one of Bethesda’s least successful titles.
Advert
Advert
Criticised for its desolate open-world, unoriginal story and uninspiring gameplay,Starfielddid not live up to the hype, especially as Bethesda has quite an impressive history of big game releases.
It is hard not to compareStarfieldto some previous Bethesda titles such asFallout4andThe Elder Scrolls V: Skyrimbut it is this reason entirely that a former Bethesda designer thinksStarfieldhad a disadvantage.
According to designer Bruce Nesmith, who has previously worked onStarfield, Skyrim, Oblivion, and Fallout,Bethesda’s latest RPG did not have the stepping stone that the other titles did.
“When we builtSkyrim, we had the tremendous advantage ofOblivion, which had the tremendous advantage ofMorrowind,” Nesmith explained in aninterviewwith VideoGamer.
Advert
Advert
“All that stuff was there for us. All we had to do was continue to improve and add new stuff in.
We didn’t have to start from the ground up. If we’d had to start from the ground up, that would have been another two or three years of development time.”
Put simply,Starfieldbeing a whole new IP made it a lot more difficult for its developers.
However, the future looks bright.
Advert
Advert
“I’m looking forward toStarfield 2,” Nesmith continues.
“I think it’s going to be one hell of a game because it’s going to address a lot of the things people are saying.
It will be able to take what’s in there right now and put in a lot of new stuff and fix a lot of those problems…
“It takes, sadly, sometimes a second or third version of the game in order to really enrich everything.”
Advert
Advert
So there you have it.
HopefullyStarfield 2will do for the series what titles such asThe Elder Scrolls V: Skyrimdid for The Elder Scrolls.
Topics:Starfield,Bethesda,Skyrim,The Elder Scrolls