Starfield called ‘drastic step back’ from Skyrim and Fallout by angry fans

Starfieldcontinues to divide. I’m sure if your social media feed is anything like mine, opinions alternate between ‘this game is incredible’ and ‘this game is underwhelming’ with every successive tweet.

Personally, I’m a big fan of the game. In our10 star review, I wrote, “Every now and then, a new game comes along that changes our perception of what the industry is capable of.Starfieldis that game. This is beyond what we’ve come to know an open-world to be.Bethesdahas created a universe that, despite its vast scale, maintains interest and an impressive attention to detail throughout.” Other players have taken issue with the game’s immersion though, particularly when it comes tofast travelandloading screens. Some are even now referring toStarfieldas being a “drastic step back” fromSkyrimand Fallout.

Take a look at our video review ofStarfieldreview.

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He continued, “There is no ship to fly, there is no rover to drive. There’s not even a space horse to mount to keep traversal engaging. You mindlessly sprint and boost jump [through] a soulless field of nothing to reach a copy and pasted destination that very rarely feels worth the effort. This is such a drastic step back from the amazing sense of exploration and wonder thatSkyrimandFallout 4inspired, it truly baffles me.”

Hm. I’ll add that you can fast travel to points of interest on a planet if you don’t want to walk / jetpack. It’s also clear that NakeyJakey is talking about the game’s procedurally-generated planets, which somewhat doesn’t add into the picture that there are also 100 human-generated planets filled with complex, unique points of interest to explore. I don’t see theStarfielddivide ending anytime soon.

Topics:Starfield,Bethesda,PC,Xbox