It’s been a turbulent couple of days for Bethesda – from a small pocket of gamers intending to review bombStarfield, to the more serious issue of the game’s story being leaked, it’s been a bit of a sh*tshow.As if to further exacerbate the situation, datamining of the game’s pre-save files has unearthed what my PC gamers had feared, chiefly that there’s no Intel XeSS or Nvidia DLSS upscaling technologies.It’s almost here… Watch theStarfieldofficial trailer now!Twitter user Sebastian Castellano posted ascreenshoton 18 August, seemingly confirming that only FidelityFX Super Resolution is supported. Although this makes sense given the fact that AMD is the exclusive PC partner forStarfield, with FSR its own upscaling technology, players had hoped the game wouldn’t be so exclusionary.AdvertCastellano said of his discovery, “If true I think this would generate a lot of backlash forBethesda& AMD (due to their refusal to confirm whether they block rival GPU vendor techs in their sponsored games).”So far, neither Bethesda or AMD have addressed the screenshot. Regardless of whether this new information is true, it serves as a reminder for allStarfieldgamers to check the specs before pre-ordering the game. Nobody wants to pay all that money only to learn they can’t actually play it.This is true forXboxplayers as well, though they’ll likely only need to grab an external hard drive or do some serious housekeeping to make way for themassive game file size. Honestly, it’s pretty damn hefty, having recently been updated, much to the surprise of Xbox players.Still, while the graphic capabilities of their consoles aren’t dousing them in a cold sweat (well, maybe the Series S owners), Xbox fans are ticked off about the latest“terrible” updateto befall their beloved platform. The update comes just beforeStarfieldlaunches, so, naturally, players have a lot to say about Xbox’s choices.AdvertWith just over two weeks to go, I’m curious to see what other news hits theStarfieldfandom ahead of launch. Don’t forget, folks,Starfieldofficially launches on 6 September for PC and Xbox.Featured Image Credit: BethesdaTopics:Starfield,Bethesda,PC,Xbox

It’s been a turbulent couple of days for Bethesda – from a small pocket of gamers intending to review bombStarfield, to the more serious issue of the game’s story being leaked, it’s been a bit of a sh*tshow.As if to further exacerbate the situation, datamining of the game’s pre-save files has unearthed what my PC gamers had feared, chiefly that there’s no Intel XeSS or Nvidia DLSS upscaling technologies.It’s almost here… Watch theStarfieldofficial trailer now!Twitter user Sebastian Castellano posted ascreenshoton 18 August, seemingly confirming that only FidelityFX Super Resolution is supported. Although this makes sense given the fact that AMD is the exclusive PC partner forStarfield, with FSR its own upscaling technology, players had hoped the game wouldn’t be so exclusionary.AdvertCastellano said of his discovery, “If true I think this would generate a lot of backlash forBethesda& AMD (due to their refusal to confirm whether they block rival GPU vendor techs in their sponsored games).”So far, neither Bethesda or AMD have addressed the screenshot. Regardless of whether this new information is true, it serves as a reminder for allStarfieldgamers to check the specs before pre-ordering the game. Nobody wants to pay all that money only to learn they can’t actually play it.This is true forXboxplayers as well, though they’ll likely only need to grab an external hard drive or do some serious housekeeping to make way for themassive game file size. Honestly, it’s pretty damn hefty, having recently been updated, much to the surprise of Xbox players.Still, while the graphic capabilities of their consoles aren’t dousing them in a cold sweat (well, maybe the Series S owners), Xbox fans are ticked off about the latest“terrible” updateto befall their beloved platform. The update comes just beforeStarfieldlaunches, so, naturally, players have a lot to say about Xbox’s choices.AdvertWith just over two weeks to go, I’m curious to see what other news hits theStarfieldfandom ahead of launch. Don’t forget, folks,Starfieldofficially launches on 6 September for PC and Xbox.Featured Image Credit: BethesdaTopics:Starfield,Bethesda,PC,Xbox
It’s been a turbulent couple of days for Bethesda – from a small pocket of gamers intending to review bombStarfield, to the more serious issue of the game’s story being leaked, it’s been a bit of a sh*tshow.As if to further exacerbate the situation, datamining of the game’s pre-save files has unearthed what my PC gamers had feared, chiefly that there’s no Intel XeSS or Nvidia DLSS upscaling technologies.It’s almost here… Watch theStarfieldofficial trailer now!Twitter user Sebastian Castellano posted ascreenshoton 18 August, seemingly confirming that only FidelityFX Super Resolution is supported. Although this makes sense given the fact that AMD is the exclusive PC partner forStarfield, with FSR its own upscaling technology, players had hoped the game wouldn’t be so exclusionary.AdvertCastellano said of his discovery, “If true I think this would generate a lot of backlash forBethesda& AMD (due to their refusal to confirm whether they block rival GPU vendor techs in their sponsored games).”So far, neither Bethesda or AMD have addressed the screenshot. Regardless of whether this new information is true, it serves as a reminder for allStarfieldgamers to check the specs before pre-ordering the game. Nobody wants to pay all that money only to learn they can’t actually play it.This is true forXboxplayers as well, though they’ll likely only need to grab an external hard drive or do some serious housekeeping to make way for themassive game file size. Honestly, it’s pretty damn hefty, having recently been updated, much to the surprise of Xbox players.Still, while the graphic capabilities of their consoles aren’t dousing them in a cold sweat (well, maybe the Series S owners), Xbox fans are ticked off about the latest“terrible” updateto befall their beloved platform. The update comes just beforeStarfieldlaunches, so, naturally, players have a lot to say about Xbox’s choices.AdvertWith just over two weeks to go, I’m curious to see what other news hits theStarfieldfandom ahead of launch. Don’t forget, folks,Starfieldofficially launches on 6 September for PC and Xbox.
It’s been a turbulent couple of days for Bethesda – from a small pocket of gamers intending to review bombStarfield, to the more serious issue of the game’s story being leaked, it’s been a bit of a sh*tshow.
As if to further exacerbate the situation, datamining of the game’s pre-save files has unearthed what my PC gamers had feared, chiefly that there’s no Intel XeSS or Nvidia DLSS upscaling technologies.
It’s almost here… Watch theStarfieldofficial trailer now!
Twitter user Sebastian Castellano posted ascreenshoton 18 August, seemingly confirming that only FidelityFX Super Resolution is supported. Although this makes sense given the fact that AMD is the exclusive PC partner forStarfield, with FSR its own upscaling technology, players had hoped the game wouldn’t be so exclusionary.
Advert
Advert
Castellano said of his discovery, “If true I think this would generate a lot of backlash forBethesda& AMD (due to their refusal to confirm whether they block rival GPU vendor techs in their sponsored games).”
So far, neither Bethesda or AMD have addressed the screenshot. Regardless of whether this new information is true, it serves as a reminder for allStarfieldgamers to check the specs before pre-ordering the game. Nobody wants to pay all that money only to learn they can’t actually play it.
This is true forXboxplayers as well, though they’ll likely only need to grab an external hard drive or do some serious housekeeping to make way for themassive game file size. Honestly, it’s pretty damn hefty, having recently been updated, much to the surprise of Xbox players.
Still, while the graphic capabilities of their consoles aren’t dousing them in a cold sweat (well, maybe the Series S owners), Xbox fans are ticked off about the latest“terrible” updateto befall their beloved platform. The update comes just beforeStarfieldlaunches, so, naturally, players have a lot to say about Xbox’s choices.
Advert
Advert
With just over two weeks to go, I’m curious to see what other news hits theStarfieldfandom ahead of launch. Don’t forget, folks,Starfieldofficially launches on 6 September for PC and Xbox.
Topics:Starfield,Bethesda,PC,Xbox