
To say thatStarfieldwas a highly anticipated game would be a total understatement. According to Bethesda, this sci-fi RPG was over 20 years in the making and finally came to fruition thanks to modern gaming technology.
WasStarfielda perfect game? No. Was it overhyped? Perhaps. However, the game is a lot of fun and players can easily lose countless hours in it. In a nutshell, if you like the idea ofThe Elder ScrollsandFalloutin space, thenStarfieldcould very well be your cup of tea.
Check out theStarfieldtrailer below!
Inour review, we said: “Starfieldis without a doubt a monumental release - and not just because it’sBethesda’sfirst new IP in 25 years. Every now and then, a new game comes along that changes our perception of what the industry is capable of.Starfieldis that game. This is beyond what we’ve come to know an open-world to be.”
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As with any good RPG, player immersion is of the utmost importance.
“All modern RPGs need a HUD that mostly if not entirely fades away after a minute or so of non-combat,” replied zpaine. “I would prefer a toggle, I might not always want it in combat either but in a game like this I wouldn’t mind if it was a helmet modification,” suggested Full Bat 8866. “I have been saying this sinceStarfieldcame out!! This game would benefit from a dynamic HUD so much,” exclaimed WAHSnoodle.
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Personally, I’d always choose to have my HUD active in a game such asStarfield. The reason is that it’s a sci-fi game, so it makes sense to have some sort of radar at your disposal. As for games such asRed Dead Redemption 2, having no HUD makes sense as back in these times there was no such thing as a radar, only a compass. I’ve playedRed Dead Redemption 2without the HUD, and I can wholeheartedly recommend it.
Starfieldis out now on PC and Xbox Series X|S. What’s more, it’s also available to Xbox Game Pass subscribers at no extra cost.
Topics:Starfield,Bethesda,PC,Xbox