Modders have released a “crude” fix for one of the most disappointing parts ofStarfield’sspace travel.Since its launch,Starfieldhas amassedover 10 million playersacrossXboxSeries X/S andPC, including those who subscribe toXbox Game Pass.Check out Starfield below!While fans were overwhelmingly hyped forBethesda’sfirst new IP in years, many weredisappointedwith what we actually got. Fan consensus is the game isa 7/10 at best, with many concluding the game is justFalloutbut in space, rather than something entirely new.AdvertCommon gripes with the game include irritating bugs and glitches, despite claims prior to its release that it’d have fewer bugs than any previous Bethesda releases, as well as complaints about the30fps lock on consoles.However, the biggest offence going againstStarfield’ssuccess is actually its open world, or more specifically, how you explore it. Bethesda frequently drew attention to the game’s galaxy in the marketing, boasting1,000 planetsto explore that aren’t procedurally generated, which you travel to in astarship of your own design.Fans were leftthoroughly disappointedwhen it was discovered youcouldn’t fly from planet to planet manually. When you actually land on one, you canonly explore a certain areabefore having to get back in your ship and select a different landing point.Luckily, modders are on hand to fix the problem, with one modder, 105gun, creating one calledSlower Than Light, which allows players to change the top speed their ship can travel.AdvertIt does exactly what it says on the tin, and lets players speed up flight to crazy levels, all with the press of a hotkey. This means you can fly from planet to planet much faster, which does wonders for immersion.Unfortunately, the modder has admitted this is a “crude” fix, especially since the lack of Creation Club inStarfieldmakes it difficult to share with the masses. That being said, it’s a great choice for PC fans who desperately want to improveStarfield’sfeeling of exploration.Featured Image Credit: BethesdaTopics:Starfield,Bethesda,PC,Mods

Modders have released a “crude” fix for one of the most disappointing parts ofStarfield’sspace travel.Since its launch,Starfieldhas amassedover 10 million playersacrossXboxSeries X/S andPC, including those who subscribe toXbox Game Pass.Check out Starfield below!While fans were overwhelmingly hyped forBethesda’sfirst new IP in years, many weredisappointedwith what we actually got. Fan consensus is the game isa 7/10 at best, with many concluding the game is justFalloutbut in space, rather than something entirely new.AdvertCommon gripes with the game include irritating bugs and glitches, despite claims prior to its release that it’d have fewer bugs than any previous Bethesda releases, as well as complaints about the30fps lock on consoles.However, the biggest offence going againstStarfield’ssuccess is actually its open world, or more specifically, how you explore it. Bethesda frequently drew attention to the game’s galaxy in the marketing, boasting1,000 planetsto explore that aren’t procedurally generated, which you travel to in astarship of your own design.Fans were leftthoroughly disappointedwhen it was discovered youcouldn’t fly from planet to planet manually. When you actually land on one, you canonly explore a certain areabefore having to get back in your ship and select a different landing point.Luckily, modders are on hand to fix the problem, with one modder, 105gun, creating one calledSlower Than Light, which allows players to change the top speed their ship can travel.AdvertIt does exactly what it says on the tin, and lets players speed up flight to crazy levels, all with the press of a hotkey. This means you can fly from planet to planet much faster, which does wonders for immersion.Unfortunately, the modder has admitted this is a “crude” fix, especially since the lack of Creation Club inStarfieldmakes it difficult to share with the masses. That being said, it’s a great choice for PC fans who desperately want to improveStarfield’sfeeling of exploration.Featured Image Credit: BethesdaTopics:Starfield,Bethesda,PC,Mods
Modders have released a “crude” fix for one of the most disappointing parts ofStarfield’sspace travel.Since its launch,Starfieldhas amassedover 10 million playersacrossXboxSeries X/S andPC, including those who subscribe toXbox Game Pass.Check out Starfield below!While fans were overwhelmingly hyped forBethesda’sfirst new IP in years, many weredisappointedwith what we actually got. Fan consensus is the game isa 7/10 at best, with many concluding the game is justFalloutbut in space, rather than something entirely new.AdvertCommon gripes with the game include irritating bugs and glitches, despite claims prior to its release that it’d have fewer bugs than any previous Bethesda releases, as well as complaints about the30fps lock on consoles.However, the biggest offence going againstStarfield’ssuccess is actually its open world, or more specifically, how you explore it. Bethesda frequently drew attention to the game’s galaxy in the marketing, boasting1,000 planetsto explore that aren’t procedurally generated, which you travel to in astarship of your own design.Fans were leftthoroughly disappointedwhen it was discovered youcouldn’t fly from planet to planet manually. When you actually land on one, you canonly explore a certain areabefore having to get back in your ship and select a different landing point.Luckily, modders are on hand to fix the problem, with one modder, 105gun, creating one calledSlower Than Light, which allows players to change the top speed their ship can travel.AdvertIt does exactly what it says on the tin, and lets players speed up flight to crazy levels, all with the press of a hotkey. This means you can fly from planet to planet much faster, which does wonders for immersion.Unfortunately, the modder has admitted this is a “crude” fix, especially since the lack of Creation Club inStarfieldmakes it difficult to share with the masses. That being said, it’s a great choice for PC fans who desperately want to improveStarfield’sfeeling of exploration.
Modders have released a “crude” fix for one of the most disappointing parts ofStarfield’sspace travel.
Since its launch,Starfieldhas amassedover 10 million playersacrossXboxSeries X/S andPC, including those who subscribe toXbox Game Pass.
Check out Starfield below!
While fans were overwhelmingly hyped forBethesda’sfirst new IP in years, many weredisappointedwith what we actually got. Fan consensus is the game isa 7/10 at best, with many concluding the game is justFalloutbut in space, rather than something entirely new.
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Advert
Common gripes with the game include irritating bugs and glitches, despite claims prior to its release that it’d have fewer bugs than any previous Bethesda releases, as well as complaints about the30fps lock on consoles.
However, the biggest offence going againstStarfield’ssuccess is actually its open world, or more specifically, how you explore it. Bethesda frequently drew attention to the game’s galaxy in the marketing, boasting1,000 planetsto explore that aren’t procedurally generated, which you travel to in astarship of your own design.
Fans were leftthoroughly disappointedwhen it was discovered youcouldn’t fly from planet to planet manually. When you actually land on one, you canonly explore a certain areabefore having to get back in your ship and select a different landing point.
Luckily, modders are on hand to fix the problem, with one modder, 105gun, creating one calledSlower Than Light, which allows players to change the top speed their ship can travel.
Advert
Advert
It does exactly what it says on the tin, and lets players speed up flight to crazy levels, all with the press of a hotkey. This means you can fly from planet to planet much faster, which does wonders for immersion.
Unfortunately, the modder has admitted this is a “crude” fix, especially since the lack of Creation Club inStarfieldmakes it difficult to share with the masses. That being said, it’s a great choice for PC fans who desperately want to improveStarfield’sfeeling of exploration.
Topics:Starfield,Bethesda,PC,Mods