Starfield’s skill tree finally gets a much needed overhaul

Betheda’sStarfieldis one of the biggest games to not only be released this year but also one of the most highly anticipated in recent memory.

However, despite this, fans of theBethesdasci-fi RPG were left feeling disgruntled after it wassnubbed a Game of the Year nominationat The Game Awards 2023 which is taking place next month.

Check out theStarfieldtrailer below!

WhileStarfieldisn’t a perfect game, being somewhat of a heavy dose ofSkyrim/The Elder Scrollsin space, it offers a vast galaxy to explore and a whole host of intergalactic space adventures with hundreds of hours of fun, especially for that oneStarfieldfan that is on a 10th New Game Plus run.

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As with any leading RPG game, a well-thought-out skill-tree system is of the utmost importance as players level up their characters and tweak skills to suit individual play styles. Unfortunately, there may be someStarfieldfans who are unhappy with its current skill-tree system and while Bethesda hasn’t issued a patch to improve it, modders have taken matters into their own hands.

What’s more, the mod also enables “all crafting skills to unlock all research of the type associated with the skill. No more having to invest four skill points to craft everything!” It also sets the scan range to 100 from the very beginning so that you can scan from a safe distance, and scanner zoom ranges will be unlocked from the get-go as well as being able to use boost packs, ship targeting and thrusters from the very beginning. Finally, the Pilgrimage mod also makes fixes to “the Mining Monthly and Freestar Ranger Gunslinger’s Guide perk magazines which have been implemented so they no longer count towards getting skills in their respective perk categories.”

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Starfieldis out now on PC and Xbox Series X|S. It’s also available to Xbox Game Pass subscribers at no extra cost.

Topics:Starfield,Bethesda,Mods,PC,Xbox