
Indie developer, Shiny Shoe, has made a statement to remove all microtransactions from their game,Inkbound, because most players hate them.
Withina statement posted to Steam, the developer said that the decision was made after seeing that “industry and player sentiment is trending against the presence of these features.”
Is this something we’ll see more Steam developers implement?
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This comes as no surprise as most monetisation options feel pushed onto players and usually only consist of cosmetic items. The developer noted, “we launchedInkboundwith two in-game monetisation features to support the ongoing development of the game.” It’s a scheme many developers opt for as it gives them extra budget, but also shows how devoted the fanbase can be.
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Topics:PC