
There’s a definite sense of change in the air at Xbox which all began back in February when Phil Spencer addressed concerns over a possible shift in strategy for the company.
While rumours thatStarfieldandIndiana Jones and the Great Circlewere coming to PlayStationproved to be false, Spencer did confirm that Microsoft would indeed be experimenting with releasing certain former-exclusives to other consoles.
Those titles were eventually announced to bePentiment, Grounded, Sea of Thieves, andHi-Fi Rushwhich are all now, or soon to be, available across various platforms - includingPlayStation5 andNintendo Switch.
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It’s a move that may have proved to be pretty business savvy with Xbox reportedlyeyeing up its next line-up of exports.
Elsewhere, there arewhispers of an Xbox handheldthat’s in the works, plus let’s not forget thatXbox’s Sarah Bond previously teased that the company’s next-gen console would mark “the largest technical leap you will have ever seen in a hardware generation,” on the official Xbox podcast.
It’s all a far cry from Xbox’s lacklustre 2022, a non-event year that seemingly really kicked the company into gear.
As such, there’s so much to look forward to for fans of the green brand - including the possible arrival ofSteamand similar storefronts.
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Take a look at the aforementionedIndiana Jones and the Great Circlebelow.
While Phil Spencer is keen to ship out Xbox content to other platforms, so too is he keen to have other platforms’ content arrive on Xbox.
In aninterviewwith Polygon, Spencer was asked about the possibility of having other digital storefronts arrive on Xbox such as the Epic Games Store and Steam, providing a definitive “yes” on whether it’s something he’s actively considering.
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He continued, “Moore’s Law has slowed down. The price of the components of a console aren’t coming down as fast as they have in previous generations.”
“[Subsidising hardware] becomes more challenging in today’s world and I will say, and this may seem too altruistic, I don’t know that it’s growing the industry. So I think, what are the barriers? What are the things that create friction in today’s world for creators and players? And how can we be part of opening up that model?”
At the end of the day, the more people that can access a game, the more joy there is to be had for everyone.
Topics:Steam,Xbox,Microsoft,PC