
Video games are a luxury. An expense that we have to justify before we enter our card details and hope our overdraft holds strong. To fork out between £40 and £70 for a new game means we demand a lot of bang for our buck, either through continued updates or because the story stands the tests of time and still entices us decades later. It’s a balance Bethesda finds more times than not, and the promise Todd Howard is teasing when he saysThe Elder Scrolls VIwill last gamers at least 10 years.
During Lex Fridman’spodcast, Bethesda’s Howard, while remaining frustratingly vague on specific details regarding the game’s development, was able to explain the thought process behind taking it slow when creating such a hotly anticipated game.
What would you add to ourElder Scrolls VIwishlist?
“People are playing games for a long time, you know.Skyrimis 11 years old – still probably our most-played game, and so we don’t see it slowing down. And people will probably be playing it 10 years from now also," He continues, “So you have to think about ‘Okay, people are gonna play the next Elder Scrolls game for a decade, two decades… And that does change the way you think about how you architect it from the get-go.”
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True to form, ex-Bethesdaemployee, Bruce Nesmith, has opened up about the intendedprogression system inElder Scrolls VI, discussing how it’ll based onSkyrim. Not only will this ensure familiarity for players, but it’ll also give them a more organic levelling up, dependent on what you use and how often. For all intents and purposes, the vow thatElder Scrolls VIwill be a “major upgrade” onStarfieldseems to have weight. However, the proof is in the pudding, and it’s a pudding we’ll be waiting to taste for several years yet.
Topics:Bethesda,The Elder Scrolls,The Elder Scrolls 6,Skyrim,PC,Xbox,PlayStation,Steam